Jump: A unit that has the Jump X keyword can make the Jump X Card action any time it could make a Move action. The unit makes a Move action as normal and can ignore or end its movement on top of terrain that is height X or lower. While making a Move with the Jump X action, a unit ignores the effects of difficult terrain and other miniatures with a height equal to or lower than X. When making a Move with the Jump X action, a unit may place the Movement Tool overlapping impassable terrain but may not end its Move overlapping it. When a unit makes the Jump X action, measure height from that unit's starting position.
Deflect: While a unit with the Deflect keyword defends against a Ranged attack or uses the Guardian X keyword, its surge conversion chart gains Surge: Block. Additionally, during the Convert Defense Surges step before converting SURGE results, the attacker suffers 1 Wound if there is at least 1 Surge result in the defense roll. When a unit with the Deflect keyword uses the Guardian X keyword, before converting any defense surges using the Soresu Mastery keyword, the attacker suffers 1 Wound if at least 1 of the dice rolled with Guardian X rolled at least 1 SURGE result. If the Deflect keyword causes the attacking unit to be defeated, the attack continues, and the defender can still suffer Wounds. While defending or using the Guardian X keyword against an attack made only with weapons that have the High Velocity keyword, the Deflect keyword has no effect.
Immune: Pierce: While a unit with the Immune: Pierce keyword is defending, the attacker cannot use the Pierce X weapon keyword to cancel damage results on defense dice during the Modify Defense Dice step.
While a unit with Immune: Pierce is using the Guardian X keyword, the attacking unit cannot use the Pierce X keyword to cancel damage results on defense dice rolled by that unit for the Guardian X keyword.
Relentless: After a unit that has the Relentless keyword makes a Move action during its Activation, it may make a free Attack action.
Independent: Token X/Action: At the start of the Activation Phase, if a unit with the Independent keyword does not have an Order token, that unit may gain X of the listed token(s) or make the listed action as a free action.
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